Avatar (1) | |||
---|---|---|---|
1Deathspeaker |
Minion (22) | ||||||||
---|---|---|---|---|---|---|---|---|
2Highland Falconer ![]() | 4Vile Imp ![]() | 4Sacred Scarabs ![]() | 1Highland Princess ![]() ![]() | 4Apprentice Wizard ![]() | 2Quarrelsome Kobolds ![]() | 2Panorama Manticore ![]() ![]() | 2Grandmaster Wizard ![]() ![]() | 1Death Dealer ![]() ![]() |
Magic (12) | ||||||
---|---|---|---|---|---|---|
3Firebolts ![]() | 3Lightning Bolt ![]() | 1Disenchant ![]() | 2Infiltrate ![]() | 1Pact with the Devil ![]() ![]() | 1Poison Nova ![]() | 1Major Explosion ![]() ![]() |
Aura (5) | |||
---|---|---|---|
2Summoning Sphere ![]() | 1Jihad ![]() ![]() | 2Thunderstorm ![]() ![]() |
Artifact (3) | |||
---|---|---|---|
1Aquamarine Core 1 | 1Onyx Core 1 | 1Drums of Doom 5 |
Site (20) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1Dark Tower ![]() | 1Gothic Tower ![]() | 1Lone Tower ![]() | 3Ruins ![]() ![]() | 1The Geistwood | 3Steppe ![]() ![]() | 3Windmill ![]() ![]() | 2Lighthouse ![]() ![]() | 1Oasis ![]() ![]() | 1River of Flame ![]() | 1Vesuvius ![]() | 1Arid Desert ![]() | 1Dome of Osiros |
Sideboard (10) | ||||||
---|---|---|---|---|---|---|
1Kingdom of Agartha ![]() | 1Disenchant ![]() | 2Bury ![]() | 2Root Spider ![]() | 2Royal Bodyguard ![]() ![]() | 1Askelon Phoenix ![]() ![]() | 1Wraetannis Titan ![]() ![]() |

42 Spellbook / 20 Atlas / 10 Sideboard

0% cost
20% resource

56% cost
33% resource

0% cost
10% resource

44% cost
36% resource
Comments
@AbisD17 days ago
Why water sites? :)
@Metroidpikmin13 days ago
This is a competitive deck, so the water is to counter bury effects and it give me water threshold to banish any water minions my opponent might have in the yard
@Florple12 days ago
Could replace drums with mask of mayhem, or just add mask.
@bittersweet9 days ago
Why the aquamarine and onyx core? Should they be ruby and amethyst?
@Metroidpikmin9 days ago
Bittersweet, I care more about the mana then the threshold, but it is for the same reason as the water and earth sites it is to cast stuff from my opponents cemetery not mine. Florple The deck does not do a lot of strikes so mask does not do as much as drums, with drums I can kill with the genesis of vile imp, mask cant do that
@bittersweet9 days ago
That makes sense. Why not add the colour out of space?
@Metroidpikmin8 days ago
Don't really need it, I could, but I personally don't see the need. I also like to limit the number of water sites to not give a water deck the extra gas
@Florple8 days ago
All attacks count as strikes unless they are against sites, the mask is really good at clearing up big pools of enemy's.
@Metroidpikmin8 days ago
Florple Mask is not good for what the deck is doing. most of my minions are 1 or 2 power, so drums is a better as they will trade with everything, mask will only let my stuff trade with 2 and 4. Also with drums vile imp's genesis will kill any minion, that wont happen with mask
@Florple8 days ago
Okay cool. Love the deck btw.