Pathfinder's Revenge

@Zachary

Constructed

Last updated 2 days ago

2835131
Avatar (1)
1Pathfinder
Minion (19)
1Grim Reaper
2
3Root Spider
3
2Apprentice Wizard
3
2Pudge Butcher
4
2Skirmishers of Mu
4
3Daperyll Vampire
5
2Sky Baron
6
4Highland Clansmen
7
Magic (20)
2Divine Healing
1
3Blink
2
3Common Sense
2
1Lightning Bolt
2
1Disenchant
2
2Grapple Shot
3
2Bury
3
2Chaos Twister
4
2Earthquake
5
2Craterize
8
Artifact (1)
1Philosopher's Stone
1
Site (20)
1Bedrock
1Dark Tower
1Cloud City
1Gnome Hollows
1Holy Ground
1Humble Village
1Lone Tower
1Observatory
1Updraft Ridge
1Windmill
1Watchtower
1Gothic Tower
1Rustic Village
1Simple Village
1Mountain Pass
1Pillar of Zeiros
1Aqueduct
1Lighthouse
1Vantage Hills
1Crossroads
Sideboard (10)
3Lightning Bolt
2
2Chain Lightning
2
2Shield Maidens
3
1Drown
3
2Hounds of Ondaros
5
Maybeboard (1)
1Philosopher's Stone
1
40 Spellbook / 20 Atlas / 10 Sideboard

46% cost

45% resource

0% cost

0% resource

0% cost

9% resource

53% cost

45% resource
@Ira8 months ago
Cool deck! A few ideas: 2x Call to War doesn't make a lot of sense to me, since it seems like it can only grab Frontier Settlers. Maybe cut both Call to War but add a Frontier Settlers, if you really want to accelerate your mana? I think Autumn Unicorn is pretty efficient, so I'd be inclined to include that. Queen of Midland is clever, since you could easily have fewer cards than other players. Given the importance of mobility to keep your mana ramping, I'd be inclined to include a 4th Blink. I like Browse and Dream-Quest as well. I wonder if there's a way to fit in a 3rd Thunderstorm too, since it's so efficient. Mix Aer does seem good, but I wonder if Philosopher's Stone is more effective? Hard to know what to cut to make room for all the other ideas, though! :) Maybe Free City is worth considering too.