Battlemage Takes His Dog for a Voidwalk

@ARAblazer

Constructed

Last updated 14 days ago

15024
Avatar (1)
1Battlemage
Minion (13)
2Spectral Stalker
2
1Highland Princess
2
2Highland Falconer
2
3Sacred Scarabs
2
2Phase Assassin
3
1Cerberus in Chains
3
2Gyre Hippogriffs
4
Magic (13)
1Browse
1
1Chain Lightning
2
2Lightning Bolt
2
3Blink
2
4Grapple Shot
3
1Minor Explosion
3
1Whirling Blades
5
Artifact (14)
1Philosopher's Stone
1
1Amethyst Core
1
1Torshammar Trinket
1
1Ruby Core
1
2Poisonous Dagger
2
2Truesight Crossbow
2
1Crown of the Victor
3
2Screaming Skull
3
1Seven-League Boots
3
2Flaming Sword
4
Site (20)
1Cloud City
2Dark Tower
2Lone Tower
2Gothic Tower
3Free City
3Ruins
1Smokestacks of Gnaak
1River of Flame
2Dwarven Forge
2Astral Alcazar
1Vesuvius
Sideboard (12)
2Mortality
2
1Disintegrate
3
2Boil
3
2Chaos Twister
4
1Rolling Boulder
4
2Chains of Prometheus
4
2Poison Nova
5
40 Spellbook / 20 Atlas / 12 Sideboard

0% cost

0% resource

18% cost

44% resource

0% cost

0% resource

81% cost

55% resource
@wolframhart14 days ago
Love the name lol
@Merlinius14 days ago
This deck is awesome. May I suggest substituting Palliburrie Bats with more copies of Sacred Scarabs? I think that would make the deck more powerful since Sacred Scarabs have a higher potential for damage in one turn to take down larger threats. This would require splashing more fire sites in place of a few of the towers. Sites I would recommend are Vesuvius (for the synergy with battlemage's ability to kill units and draw cards), River of Flame (Never hurts to have another spellcaster), Dwarven forge (for the synergy with all of the artifacts that are used in the deck), and 2 copies of the astral alcazar for early void walking with the Battlemage. Additionally, if you want to lean into the theme of making the Battlemage a "juggernaut executioner killing machine", you could include some of the following artifacts: Spear of Destiny (allows the Battlemage to kill at any range), 1-3 Truesight Crossbow (gives the Battlemage range and ability to pick off enemies in stealth), 1-3 Poisonous Dagger (Lethal = free card draw), 1 more copy of Screaming Skull will synergize very well. Finally throwing in 1-2 Chains of Prometheus could make for an interesting "hate artifact" which will disable your opponents ability to cast spells if your Battlemage is near them (assuming that your Battlemage is up close and personal with their avatar). If you don't know where to make cuts I would suggest taking out minions and leaning into the gameplan of kitting up your Battlemage with artifacts and sending them across the field to attack your opponent's avatar. Thanks for the inspiring deck. I will use some of the same ideas when I create my own Battlemage deck.