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Enchanted Spirits

@Zalem

Constructed

Last updated 2 months ago

39186
Avatar (1)
1Enchantress
Aura (9)
3Evil Presence
2
2Silence
3
3Thunderstorm
4
1Atlantean Fate
5
Artifact (3)
1Kythera Mechanism
1
2Torshammar Trinket
1
Minion (14)
1Grim Reaper
2
1Highland Princess
2
3Headless Haunt
3
3Phantasmal Shade
3
3Gyre Hippogriffs
4
1Ruler of Thul
4
1Hounds of Ondaros
5
1Nimbus Jinn
6
Magic (14)
1Browse
1
4Blink
2
1Chain Lightning
2
1Disenchant
2
4Lightning Bolt
2
1Pollimorph
2
2Chaos Twister
4
Site (20)
1Cloud City
2Dark Tower
3Floodplain
2Gothic Tower
3Lighthouse
2Lone Tower
1Mirror Realm
1Observatory
2Sinkhole
1Tadpole Pool
2Undertow
40 Spellbook / 20 Atlas

0% cost

0% resource

0% cost

0% resource

15% cost

45% resource

84% cost

55% resource
@Goldmeadow Stalwart3 months ago
Looks very interesting. Any particular reason for not playing cores and philosopher’s stone?
@Zalem3 months ago
Thank you! Yes, the reason I dont play cores/stone is because I dont have much card draw and already have four 1 mana artifacts that do very little in a vaccuum.
@JMK3 months ago
A more aggressive and budget-friendly enchantress deck. This is much appreciated.
@Zalem3 months ago
Yeah this one is very fun too!
@b5k2 months ago
I'm really interested in playing something like this. Main question is how Nimbus Jinn fits in without card draw
@Zalem2 months ago
Nimbus Jinn is here to help against healing. Being able to drop a Jinn with charge on an Avatar to get them to Death's Door is necessary sometimes. Trinket and Evil Presence return to hand so you almost always have 3 cards to discard.
@b5k2 months ago
I see! Very cool
@Zalem2 months ago
That said, I did take 1 trinket out because clumping happens a lot on TTS so 1 Jinn out for a Hounds should be fine. Ghost Ship is another option but its slow and not really needed.